Sandwell College students take part in global virtual reality study
Sandwell College has been taking part in a global project involving students from Paris, London, and Toronto to help young people improve their workplace and…
Sandwell College has been taking part in a global project involving students from Paris, London, and Toronto to help young people improve their workplace and…
New research into children’s education post-pandemic finds glaring gap between engagement levels and tech-enabled teaching New research published yesterday (18 Nov) from edtech gaming studio,…
VR and robots will have major role in the classroom but we must solve the engagement issue, say teachers across the UK and US (@KuatoStudios)…
@PlymouthArt – ‘A Cake of Painted Tin’ by Plymouth based artist Katy Richardson, which runs from November 5 to November 27 at Studio KIND in Braunton, North Devon, explores…
Acquiring soft skills has always been a problem for young people, and that challenge has undoubtedly worsened during the pandemic. But how can they be…
An immersive technology (#VR) solution designed to boost training for the manufacturing sector will be demonstrated for the first time at the Advanced Engineering exhibition…
Students and staff from Barnsley College (@barnsleycollege) have taken part in a full day of activities focused on Mental Health and Homelessness Awareness, including virtual…
Augmented and virtual reality is now used in training by 40% of SME’s (@SoftwareAdvice). Research from the leading B2B software search website has found that…
@BarnsleyCollege Childcare and Education Professions students have had the opportunity to take part in Virtual Reality (VR) sessions as part of their induction to College.…
The pandemic has changed the world as we know it, accelerating digital transformation globally and changing the relationship most people have with technology. Digital innovation…
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